Магазин
Расходники
My Teleport Spellbook
Dimensional Increases by 3 slots the free teleport list, which can remember designated locations. Can expand up to 9 slots. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within an account through the Dimensional Merchant.
My Teleport Flag
Item consumed when setting the current location as free teleport coordinates.
My Teleport Scroll
Dimensional Item that is consumed when moving to the remembered location. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within the account through Dimensional Merchant.
Beast Soulshot Pack
If used, five thousand Beast Soulshots are acquired.
Blessed Beast Spiritshot Pack
If used, five thousand Blessed Beast Spiritshots are acquired.
Blessed Scroll of Escape
7th Anniversary. A magical scroll that relocates userModel to the nearest village.
Fresh Fruit Cocktail
A Cocktail made of various rare fruits. When consumed, it bestows temporary effects of Berserker Spirit, Blessed Body, Magic Barrier, Shield, Wind Walk, Blessed Soul, Empower, Acumen, and Clarity effects for a certain amount of time.
Ancient Book: Divine Inspiration (Original Language Version]
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.]
Ring of Castle
-50% experience loss
Dualsword Craft Stamp
Certificate obtained from a shop or quest. Essential component for making dualswords of B-Grade and higher.
Greater Healing Potion
Bone Quiver
If used, ten thousand bone arrows are acquired. Cannot be exchanged or dropped.
Steel Quiver
If used, ten thousand steel arrows are acquired. Cannot be exchanged or dropped.
Silver Quiver
If used, ten thousand silver arrows are acquired. Cannot be exchanged or dropped.
Mithril Quiver
If used, ten thousand Mithril arrows are acquired. Cannot be exchanged or dropped.
Quiver of Light
If used, ten thousand arrows of light are acquired. Cannot be exchanged or dropped.
Премиум Аккаунт
Premium Account (7 days)
Coupon for premium account 7 days
Premium Account (30 days)
Coupon for premium account 30 days
Premium Account (100 days)
Coupon for premium account 100 days
Клубная Карта
Club Card (7 days)
Global chat, club buff, special teleports
Club Card (30 days)
Global chat, club buff, special teleports
Club Card (100 days)
Global chat, club buff, special teleports
Стартовые наборы
Conqueror's Package Set
Mount, Mithril Bracelete, Auto-loot Belt, Cloak, My Teleport Scroll Set, Fresh Fruit Cocktail x10, Bracelete of Friendship, Castle Ring, Blessed Scroll of Escape x10, Coupon for Pet, Extra Pass Box, Greater CP Potion x50, Greater Healing Potion x50
Traveler's Package Set
Mount, Mithril Bracelet, Auto-loot Belt, Cloak, Fresh Fruit Cocktail x5, Castle Ring, Coupon for Pet, Greater CP Potion x25, Greater Healing Potion x25
Дополнительный пропуск
Extra Entrance Pass - Kamaloka (Hall of the Abyss]
Dimensional Extra entrance pass that lets you enter Kamaloka (Hall of the Abyss]. Can cancel the limit on entrance if used while a limit on entrance to the Hall of the Abyss exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within the account through Dimensional Merchant.
Extra Entrance Pass - Near Kamaloka
Dimensional Extra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within the account through Dimensional Merchant.
Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss]
Dimensional Extra entrance pass that lets you enter Kamaloka (Labyrinth of the Abyss]. Can cancel the limit on entrance if used while a limit on entrance to the Labyrinth of the Abyss exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. Can be shared between characters within the account through Dimensional Merchant.
Extra Entrance Pass - Zaken
Extra Pass Box
Extra Pass - Hall of Abyss x5, Extra Pass - Near Kamaloka x5, Extra Pass - Labyrinth of the Abyss x5, Extra Pass - Zaken x2
Краски
Greater Dye of STR (Str+1 Con-1]
Greater Dye of STR <Str+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of STR (Str+1 Dex-1]
Greater Dye of STR <Str+1 Dex-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of CON (Con+1 Str-1]
Greater Dye of CON <Con+1 Str-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of CON (Con+1 Dex-1]
Greater Dye of CON <Con+1 Dex-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of DEX (Dex+1 Str-1]
Greater Dye of DEX <Dex+1 Str-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of DEX (Dex+1 Con-1]
Greater Dye of DEX <Dex+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of INT (Int+1 Men-1]
Greater Dye of INT <Int+1 Men-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of INT (Int+1 Wit-1]
Greater Dye of INT <Int+1 Wit-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of MEN (Men+1 Int-1]
Greater Dye of MEN <Men+1 Int-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of MEN (Men+1 Wit-1]
Greater Dye of MEN <Men+1 Wit-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of WIT (Wit+1 Int-1]
Greater Dye of WIT <Wit+1 Int-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of WIT (Wit+1 Men-1]
Greater Dye of WIT <Wit+1 Men-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of STR (Str+4 Con-4]
Greater Dye of STR <Str+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of STR (Str+4 Dex-4]
Greater Dye of STR <Str+4 Dex-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of CON (Con+4 Str-4]
Greater Dye of CON <Con+4 Str-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of CON (Con+4 Dex-4]
Greater Dye of CON <Con+4 Dex-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of DEX (Dex+4 Str-4]
Greater Dye of DEX <Dex+4 Str-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of DEX (Dex+4 Con-4]
Greater Dye of DEX <Dex+4 Con-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of INT (Int+4 Men-4]
Greater Dye of INT <Int+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of INT (Int+4 Wit-4]
Greater Dye of INT <Int+4 Wit-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of MEN (Men+4 Int-4]
Greater Dye of MEN <Men+4 Int-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of MEN (Men+4 Wit-4]
Greater Dye of MEN <Men+4 Wit-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of WIT (Wit+4 Int-4]
Greater Dye of WIT <Wit+4 Int-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Greater Dye of WIT (Wit+4 Men-4]
Greater Dye of WIT <Wit+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
Расширения
Expand Dwarven Craft
+8 slot dwarven craft
Mark of Titan
Weight Limit +150%
Expand Trade
+4 Private store slots.
Expand Inventory
+48 inventory slots.
Expand Inventory
+48 inventory slots.
Пояса
Mithril Belt (Autoloot)
Autoloot, Weight limit +52000, Exp death penalty -5%. Can enchanteble.
Mithril Belt (Autoloot, 24 hours)
Only autoloot for 24 hours.
Маунты
Mount (Coupon)
Coupon for Mount.
Плащи
Coupon for Cloak
Браслеты
Mithrill Bracelet
6 slot for Talismans. Can enchantable: Increase Max HP/MP/CP.
Bracelet of Friendship - 30-day limited period
A friendship bracelet that can summon a friend. The summon is possible when both the summoner and the one being summoned are equipped with the Bracelet of Friendship. Can be used for 30 days. No exchange/drop available
Питомцы
Pets (Coupon)
Coupon for pets.
Украшения
Coupon for Accessory
Костюмы
Coupon for Visual
Coupon for Costume
Руны
Rune of Experience Points 30% 1 hours pack
A package containing Rune of Experience Points 30% 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.
Rune of SP 30% 1-Hour Pack
A package containing Rune of SP 30% 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.
Rune of Adena 30% 1-Hour Pack
Rune of Spoil 30% 1-Hour Pack
Rune of Drop 30% 1-Hour Pack
30% Runes Pack
Package of Runes (Rune Exp, Rune SP, Rune Drop, Rune Spoil, Rune Adena)
Rune of Experience 30% (6 hour)
Rune for Exp (6 hour)